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   <div id="projectname">RRRSRoguelike&#160;<span id="projectnumber">0.5.0.</span></div>
   <div id="projectbrief">This is a Roguelike C# game that has a really simple goal - pickup a sword and kill the monster(s). Of course if you don't pickup the sword you can guess what happens.</div>
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      <li><a href="#index_f"><span>f</span></a></li>
      <li><a href="#index_g"><span>g</span></a></li>
      <li><a href="#index_h"><span>h</span></a></li>
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&#160;

<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
<li>ActionManager
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a03e6a7a4819710c00a58efe79b98c7ec">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>ActionMap
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_action_manager.html#ac2dfa8ecfc1bb1b85d9914d74a1338d3">RRRSRoguelike.Managers.ActionManager</a>
</li>
<li>Active
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_tile.html#a516855caa20850fdae5fbe79f0e0353d">RRRSRoguelike.Entities.Tile</a>
</li>
<li>active
: <a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html#a3a2bb0b0f425ec4d738052822b09f065">RRRSRoguelike.Screens.Screen</a>
</li>
</ul>


<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
<li>background
: <a class="el" href="struct_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_dungeon_square.html#afa747a9dad25d3af3ddfc6874cf6c9cb">RRRSRoguelike.Helpers.Visualizer.DungeonSquare</a>
</li>
</ul>


<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
<li>Camera
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_visualizer.html#a5325e20566f1eae60c93a3b25f280f83">RRRSRoguelike.Helpers.Visualizer.Visualizer</a>
</li>
<li>character
: <a class="el" href="struct_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_dungeon_square.html#a61abfdcb6dc9f62424622aa36073e6ec">RRRSRoguelike.Helpers.Visualizer.DungeonSquare</a>
</li>
<li>color
: <a class="el" href="struct_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_dungeon_square.html#a93ce50e3fee0f57bcccd505d452cdf87">RRRSRoguelike.Helpers.Visualizer.DungeonSquare</a>
</li>
<li>ConsoleKeys
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_action_map.html#a9fd220cd64334a5a0377bb9cb0e39d9a">RRRSRoguelike.Helpers.ActionMap</a>
</li>
<li>CreatureManager
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a032b2a4318bea0e18848c7c6c0dea2eb">RRRSRoguelike.Managers.DungeonManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_d"></a>- d -</h3><ul>
<li>Data
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon.html#aefd4d88006fdfdc75d93e74ce52b64a0">RRRSRoguelike.Helpers.Dungeon</a>
, <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon_level.html#a12efd531c3f8dd05fe942ca5ded9e704">RRRSRoguelike.Helpers.DungeonLevel</a>
</li>
<li>Direction
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_fireball.html#a9604647032ef31b838d447fadb83459d">RRRSRoguelike.Entities.Fireball</a>
</li>
<li>DirectionVectors
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_action_manager.html#a13b50f7cdc74b5813e70a99fdc854598">RRRSRoguelike.Managers.ActionManager</a>
</li>
<li>Dungeon
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a01e249d90e88d0a2d70eabf01ee91372">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>DungeonBuilderRandom
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a155bee0080ec078171df74693e9d00e5">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>DungeonScreen
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a77f5285c7306f7fb09e868660072c20a">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>DungeonSquares
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_layer.html#a6da54977af29d9c30e11b29764431382">RRRSRoguelike.Helpers.Visualizer.Layer</a>
</li>
<li>DungeonVisualizer
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a6c7074f866fef52dfee423881ff59aea">RRRSRoguelike.Managers.DungeonManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
<li>Fireball
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_prop_manager.html#a9c05d7d672ffe1129dfaee0cbd50bf5a">RRRSRoguelike.Managers.PropManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>gameOver
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a44af40ea4c6a60594974f0aea6bde647">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>GameTime
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a4b74dbcced227542090efd7a7872086c">RRRSRoguelike.Managers.GameManager</a>
</li>
<li>GeneralRandom
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#ab0a609c5d4e5aee7df8dc5a8ed0e1df1">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>GodMode
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a8b4aa8dccad2a2034cbf5b52305df746">RRRSRoguelike.Managers.DungeonManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_h"></a>- h -</h3><ul>
<li>hasMoved
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_monster.html#a9b014f3d258d2e08f29813b3e0abdf89">RRRSRoguelike.Entities.Monster</a>
</li>
</ul>


<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>InputManager
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#af31be58b170d5b755950db442651d701">RRRSRoguelike.Managers.GameManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>layer
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_visualizer.html#a2fbdbac7bc9e46309a9095ba6e4a9f8e">RRRSRoguelike.Helpers.Visualizer.Visualizer</a>
</li>
<li>Layer
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_camera.html#a8580256c220d79ccfc960b8043697d55">RRRSRoguelike.Helpers.Visualizer.Camera</a>
</li>
<li>layers
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon_level.html#a62f76d4456c4ac1f6e4e89c9438c3f59">RRRSRoguelike.Helpers.DungeonLevel</a>
</li>
<li>level
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon_level.html#a0b32fc4d9110e865cdaf2a2b2db87302">RRRSRoguelike.Helpers.DungeonLevel</a>
</li>
<li>Levels
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon.html#a3538ac8d32a5ff48b8eea62ddd076201">RRRSRoguelike.Helpers.Dungeon</a>
</li>
<li>LookTile
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_prop_manager.html#a4fe7572b704fee4c72240470ab4477de">RRRSRoguelike.Managers.PropManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
<li>MonsterRandom
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#ab441ec852166b6deb3803d815536c57d">RRRSRoguelike.Managers.DungeonManager</a>
</li>
<li>Monsters
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_creature_manager.html#a0a2b3d9c97fa4a31b562a5d7e44e9568">RRRSRoguelike.Managers.CreatureManager</a>
</li>
<li>Moves
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_creature.html#acc4237af8a054c84255c60dbfb6d809b">RRRSRoguelike.Entities.Creature</a>
</li>
</ul>


<h3><a class="anchor" id="index_o"></a>- o -</h3><ul>
<li>OldDungeonSquares
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_layer.html#adc63b911d1dce3742ee49ea3ed2192ac">RRRSRoguelike.Helpers.Visualizer.Layer</a>
</li>
<li>OpenTile
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon_level.html#a84adfdadcd7dfe53ad2c2bc825f7cd2e">RRRSRoguelike.Helpers.DungeonLevel</a>
</li>
</ul>


<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
<li>PanelList
: <a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html#a1989fbf156b7b9fa1dad6da7d4ae03d6">RRRSRoguelike.Screens.Screen</a>
</li>
<li>PropManager
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a1607a4a934c759058d8bef8629b1f05a">RRRSRoguelike.Managers.DungeonManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_r"></a>- r -</h3><ul>
<li>range
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_fireball.html#a6e2e817ae325355df8581551df593947">RRRSRoguelike.Entities.Fireball</a>
</li>
<li>Redraw
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a0cc23d92d5e5c486c15aa9cc92b01f9b">RRRSRoguelike.Managers.DungeonManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>ScreenStack
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a475ef30076cee3e3589c93b75adbefd0">RRRSRoguelike.Managers.GameManager</a>
</li>
<li>SoundManager
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_dungeon_manager.html#a336d196293f34d0529ea1e6d119937b9">RRRSRoguelike.Managers.DungeonManager</a>
, <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae8b9e0afd7774996e4af6023a6e48564">RRRSRoguelike.Managers.GameManager</a>
</li>
<li>StartPoint
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_visualizer.html#aa7c160b706c15978da2decf38e888d9c">RRRSRoguelike.Helpers.Visualizer.Visualizer</a>
</li>
<li>StopWatches
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#af75afbbf6ed3176a43a9d6e562544940">RRRSRoguelike.Managers.GameManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_t"></a>- t -</h3><ul>
<li>Text
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_menu_item.html#a3e7e12fb7cf65cacb1e47196f870e928">RRRSRoguelike.Helpers.MenuItem</a>
</li>
<li>Texts
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae00b61a95ac5d3adfeadadf7778974ee">RRRSRoguelike.Managers.GameManager</a>
</li>
<li>TileData
: <a class="el" href="class_r_r_r_s_roguelike_1_1_entities_1_1_tile.html#a2338af952775a0a31746b18c16971af9">RRRSRoguelike.Entities.Tile</a>
</li>
<li>Time
: <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae3c96c627904999fd0bf971eeaddb509">RRRSRoguelike.Managers.GameManager</a>
</li>
</ul>


<h3><a class="anchor" id="index_w"></a>- w -</h3><ul>
<li>walls
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_dungeon_level.html#ad95a8023fc150af39efb3adc7d94856e">RRRSRoguelike.Helpers.DungeonLevel</a>
</li>
</ul>


<h3><a class="anchor" id="index_x"></a>- x -</h3><ul>
<li>Xpush
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_camera.html#a21207a68ecae02b1f04601509268057d">RRRSRoguelike.Helpers.Visualizer.Camera</a>
</li>
</ul>


<h3><a class="anchor" id="index_y"></a>- y -</h3><ul>
<li>Ypush
: <a class="el" href="class_r_r_r_s_roguelike_1_1_helpers_1_1_visualizer_1_1_camera.html#a683d5e221a6692b931a1db8a61c8e948">RRRSRoguelike.Helpers.Visualizer.Camera</a>
</li>
</ul>
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